Unscrew lamp fittings to collect Light Bulbs
Light Bulbs come from specific interactable lamp assemblies. Approach the lamp, unscrew its clamp or fitting and take the bulb. With the Twister, you can collect bulbs from the large red blinking lights.
Save a Light Bulb for the Service Warmer
Carry a spare bulb once Service Warmers appear in the journal. A warmer repair uses 4 Metal, 1 Light Bulb, 4 Wires and 2 Electronics; arriving with the bulb already packed can save a long return trip.
Recognizing a usable Light Bulb
- Which lamp interaction gives me the bulb?
- Look for an interactable lamp assembly, then unscrew its clamp or fitting and take the bulb. The large red blinking lights are a useful target once you have the Twister.
- Why keep a spare bulb while exploring the Depot?
- Service Warmer repairs consume Light Bulbs. Keeping one ready helps you continue the heating route when the next repair becomes available.
